Lapidaries are a genre of ancient and medieval scholarly books that dealt with stones and gems and their supposed physical and supernatural qualities. It was arguably the most widely distributed medieval European lapidary. Liber Lapidum was the most famous work by Marbod of Rennes, a French scholar and archdeacon of the 11th and 12th centuries. Version 1.1.2 "LIBER LAPIDUM" HAS BEEN RELEASED!
#Arcane legends mod download 1.5.2 update
However, that said, in the next update though I want to add in a game rule to adjust the frequency of the events, so if I figure that out you can use that to tweak it to your liking (granted I can't change RNG being RNG, but oh well). The range of the 1.5x version is between ~8 to 75 for most events. To me the 1.5x is closer to vanilla without being too imbalanced, so I highly suggest that version anyways as it's only a minority of events that have the really low piety/prestige amounts - as mentioned I decided to add in the 2x against my better judgment for those who just really don't like the smallest amounts, which again are not the majority of events anyhow. A 10x modifier would also wreck balance to a ludicrous degree as it would actually not be in line with vanilla, as the more consequential events would be handing up to 400-500 piety/prestige apiece (and I will not be bothering with calculating exponential proportions to balance a game rule that would be used by a very small minority of players). That's also not to mention I constantly have to tweak the frequency anyways. Here's a preview pic of the new game rule:įor the default balance I would rather not make them much rarer, as it would break up the intended default "feel" or "flow" I want, not to mention it would only really apply for the small minority of players who would use the 2x game rule anyways. For those who are a bit more savvy with CK3 code, what I did was basically replace every instance of prestige/piety gain/loss with a scripted effect that changes the amount based on the game rule selected (so I had to manually test most of my events again - which is probably why it's better I decided to do this now, as I would have refused to do it later due to how long it would take to test that many events at that point). The 1.5x option should be good enough for those who don't like the defaults in my opinion. I do not recommend the 2x option as I feel the values are a bit too unbalanced but I left it for those who find having small gains/losses a dealbreaker for their immersion. There are two options, 1.5x and 2x the default amounts. Major new feature is that I've tweaked the prestige/piety gains/losses again, and hopefully for the last time.įor those who really don't like the low prestige/piety gains, I've added a new game rule to adjust it for lump sums.
"Come not between the dragon, and his wrath."
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Version 1.1.0 "DRAGON" HAS BEEN RELEASED!